I've been regularly releasing free games online since 2013! My work's been featured on many sites over the years, including PCGamer, Indiegames.com, and FreeIndieGam.es.
My blog post How To Make Good Small Games was a viral hit in early 2023. It was featured on Critical Distance and the front page of Hacker News.
I was interviewed by Edwin Evans-Thirlwell for PCGamer as part of a piece on Micro-RPGs, small-scale RPGs (often released by hobbyists) that offer an alternative perspective on what the genre can look like.
I organized the chain game anthology Gardens of Vextro in 2022.
I've been an advocate online of small-scale hobbyist game development for years. I enjoy analyzing games as a medium for expressive storytelling. I think mainstream games criticism focuses too much on length and production values, and that wonderful stories are too often dismissed because they don't look expensive or technically complex enough.